Nice going handling the texturing around the fellow's neck. Very accurate to the game model, and it's appealing too.
For some reason fighting these dudes is particularly fun.
Nice going handling the texturing around the fellow's neck. Very accurate to the game model, and it's appealing too.
For some reason fighting these dudes is particularly fun.
Loving how super clean this linework is.
Great job overall.
Honestly the most interesting part about the scene was how this was clearly the one that was calling all the shots and talking the most, as opposed to the Auditor who spoke the least, and only at the very end.
I guess he's the Employer boss. And is slightly less angry than the others.
Also, really nice work on this background!
i always thought he was the least important guy of the team lol
What a bright idea.
Yooooo it's The Massive, ya love to see him
Good job on his clothes and the cracked effect on his face, though I think the part of this one that could've used more improvement would most probs be the shoes, since they're all basically rectangles in here.
Super, super clean linework. Gotta love the very strong yellow lighting in some places too. Very nice icon as a whole.
The best arena map.
Would be a great piece if it had the crowd, although the posing on the character is nice.
you have to be SUS, GREGORY
good take on the character. specially good little doodle of the little extreme expression with the Lego teeth.
Excellent work; the posture, art style and the cleanliness really makes this a cute piece. Very sharp colours, as well.
Schmooving with the Dragonslayer. This man is clearly using a game genie.
Great job, though! I like the effects that were placed onto the sword's impact. And the team effort between Sanford and Hank pictured.
Your local unpreferred artist.
The lad behind Elequest. I only draw original stuff so my content gets shafted a lot by pretty much everyone.
People tend to associate me with squids and palm trees a lot.
Male
Joined on 1/1/21