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Taurmega
Your local unpreferred artist.
The lad behind Elequest. I only draw original stuff so my content gets shafted a lot by pretty much everyone.
People tend to associate me with squids and palm trees a lot.

Male

Joined on 1/1/21

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Collaboration Opportunity

Need a Composer for an RPG!

First off: this is a paid position. Putting it there front and foremost.


I'm developing a project in RPG Maker right now, using more or less completely original assets created by myself. The visual side is going well, as seen here:


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I've been keeping an eye on any composers, but I couldn't find many at all for this position, so I took to NG to see if I had any luck here.

What I'm after for is a soundtrack that would suit an RPG; ideally a soundtrack that's reminiscent of classic games from the fourth generation of consoles (SNES/Genesis era games, essentially), but I'm open to hear out any styles that take inspiration from other games from other eras too!


Since this is for an entire game, this does mean I will need tracks that have differing moods. To give a better idea of what kind of tracks I'm after, here's a list which includes (but isn't limited to) the following:


  • 10 tracks for the various areas of the game, each with differing biomes.
  • 2 Battle themes.
  • Rest area track.
  • Boss prelude track.
  • Boss theme.

Among quite a few more, depending on the needs for the project.


This part is important: Your tracks will need to be able to loop, and have to be submitted to me as a looping .OGG file.


Payment is conducted through PayPal.

Send me a DM here on NG to apply, I suppose. Remember to send me examples of your work, to make things easier!

Thank you!

Tags:

Comms open? Unbelievable.

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NOTE: I do NSFW coms now. DM me for that sheet, I guess.


I'll let my attached sheet here do most of the talking.

I draw chars and stuff. With an art style that many relate to a rather... prized Gamecube game, so to speak. Check out my art on Newgrounds if you need further proof of what I can do, and my current skill as an artist.


Contact me if you have any further inquiries.

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WOW what a year. Overall better than the last, I think, in terms of art output.


Q1: Pretty formulaic, really. When Feb rolled around, I realised that it was the new year elsewhere, specifically for the Year of the Dragon. Following Gleeb's creation, I had to come up with a decent Dragon of my own, and thus Solera was born. Following that it was a couple more misc designs, such as that nice sand gal and a rather classy woman, and into March which had a lot more experimentation. At this point my 2024 goal was to expand my roster as much as I can with a lot of good designs. I'd say I did fairly well with that here, even none of them from Q1 were all that iconic later on.


Q2: Pretty good quarter in its own right! April started off basically identically to how Q1 was going, with the highlight probably being Princess Eyesore and her ridiculous existence. I also made Cel, who did ended up being much more relevant down the year and I like her very much. The most notable part of May was me working on stuff for @RadJon and @JimBagg, as well as the remake of Palo, which turned out absolutely wonderfully. After that, he next month was mostly just misc things with an emphasis on doing some Art Trades with @JimBagg and the funny cactus guy.


Q3: Behold, the busiest quarter of all! It started off with me entering Art Fight for the first time. it was... quite the roller coaster, honestly. For a bit I did feel a little down, feeling like my friends were leaving me out of the fun somewhat. Once I started making a lot of artwork and seeing some amazing pieces go my way, I started feeling better about it, especially towards the end, thanks to a certain friend helping me feel better about everything.

You should definitely see the best AF result I got though, it's pretty peak:



Immediately after an extremely busy July, I thought it would've been a great idea to immediately start a drawing challenge with Arecacian August! Why did I do that? Because I was frustrated with how the idea of anthro palm trees was something I was inherently associated with, with Arecacians being pretty peak, yet every time someone else does it, they're more successful. I took that frustration and made a whole bunch of new, themed Arecacians to really show my dominance in the anthro palm tree market.

It didn't make mine any more successful, but it DID make mine the best, which is what matters at the end of the day.

Aside from Arecacian August, I also made what might be my best piece of 2024 in general, which brought back Citra and made her a mainstay with me and my friends. Septermber, in comparison, was a bit of a break. Art output was slower (understandable so), but I managed to celebrate Ruby Day in time. Twice.


Q4: My best quarter, probably! I started it off EXTREMELY strong with the return of the Anti-Mute Project. There I made so many great instances of Rossy, with Chestssy being the one that I like most personally. During that very same October I also made Eria as well as Sharel during the same month, which were very strong designs in their own right. After that it was banger after banger, even going into December, with that remake of Rossy and Zam, one of my favs of the year. December was quite busy, didn't have too much time for myself as I wanted to make a lot of gift pieces for my friends, pretty much all of which I'm very happy with.

The only shaky part was probably the NG Secret Santa event, which... I wasn't a fan of this year, honestly. (I'm happy with my own piece I did for it, it's just the event itself that I didn't like.)


Overall?

A great year! So many great new designs, that it's nigh impossible to nail down a fav from em all.

The RPG is even almost finished. Hoping to get it done sometime early next year, look forward to it.


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